Dillard the Drunk & Flasky the Flask find a Fridge (DD&FF) is a movement based drinking game about crashing a surreal, suburbian houseparty. 

DOWNLOAD HIGHLY RECOMMENDED OVER THE CURRENT BROWSER EXPERIENCE! 

Developed within 9 days from scratch as part of the Godot Wild Jam #88 with the theme MOMENTUM. We slept very little.  


Supported Platforms

We recommend downloading the game for OS builds for the best experience. Browser build has some audio processing issues, can take a long time caching shaders and produces a few quality of life bugs.
NB: no support for Safari

Controls

Game is playable with keyboard/mouse or controller. Here's a quick overview:


Content Warning!

Epilepsy triggers, excessive alcohol consumptions, burps. 
Strobing lights can be turned off in the menu and also immersively in game with a BIG switch that we signposted as well as we could. 

Credits

Clément Foucault - Crowd Rigging & Animation / Environment Artist
Viktor Ikkes - Player Controller / VFX / Gameplay / Player Animations
Roy ten Brink - Gameplay / UI Programming
Max de Kroon - Music / Sound Design / Implementation
Weizhen Huang - Shading Artist
Julien Kaspar - Level Design / 3D Artist
Vivien Lulkowski - Art Direction / 2D Art & Animation 
Simon Thommes - Drunk Shader
Falk David - Procedural Player Animations

Other Fun things: 

If you see a strange topdown view of the game, chances are you have peeked behind the curtain and are spectating the "shader speed run", that helps prevent stuttering in the playthrough later. Good job! Things should be normal after that again. 

Feel free to report bugs and issues! We want to give it a clean up pass after the jam! 

Download

Download
windows (jam version) 65 MB
Download
linux (jam version) 58 MB
Download
mac (jam version) 109 MB

Comments

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Awesome game, guys!
As a programmer and jammer myself I can only admire main character movement implementation - it's just brilliant! And his animation and sound effects are also great!
Overall, the feeling of being wasted is totally conveyed. I rarely get that drunk in my life, but my memories of those rare cases when I still did are definitely relateable.

Thought the movement was a little too difficult. impressive amount of polish though

(+1)


amazing

This is very impressive!

Loved the shaders, the environments, and the art (when you can see it).

Are the credits made of git commits?

Great job, everyone!

Yes the credits are my selection of 170ish git commits out of the 700 total, I picked a mix of some that highlighted people's specific contributions and funny ones

(-1)

too laggy to play

Unfortunately the web build really suffers from poor performance :(