For the Jam Version please consider to download the game for a much better experience!  Caching shaders may take long, but only once. Sadly nSafari support.


Get to the fridge. Maybe chug some beers along the way. Enjoy some stairs. Keep up the MOMENTUM. 

This game was developed within 9 days from scratch as part of the Godot Wild Jam #88 with the theme MOMENTUM. We slept very little.  


Supported Platforms

We recommend downloading the game for OS builds for the best experience. Browser build has some audio processing issues, can take a long time caching shaders and produces a few quality of life bugs.

No support for Mac / Safari - please use a different browser :o

Controls

Game is playable with keyboard/mouse or controller. Here's a quick overview:



Content Warning!

Epilepsy triggers, excessive alcohol consumptions, burps. 
Strobing lights can be turned off in the menu and also immersively in game with a BIG switch that we signposted as well as we could. 

Credits

Clément Foucault - Crowd Rigging & Animation / Environment Artist

Viktor Ikkes - Player Controller / VFX / Gameplay / Player Animations

Roy ten Brink - Gameplay / UI Programming

Max de Kroon - Music / Sound Design / Implementation

Weizhen Huang - Shading Artist

Julien Kaspar - Level Design / 3D Artist

Vivien Lulkowski - Art Direction / 2D Art & Animation 

Simon Thommes - Drunk Shader

Falk David - Procedural Player Animations


Other Fun things: 

If you see a strange topdown view of the game, chances are you have peeked behind the curtain and are spectating the "shader speed run", that helps prevent stuttering in the playthrough later. Good job! Things should be normal after that again. 

Feel free to report bugs and issues! We want to give it a clean up pass after the jam! 

Download

Download
windows21.6.zip bugfixed 65 MB
Download
linux21.6.zip bugfixed 58 MB
Download
web21.4.zip (jam submission deadline) 42 MB
Download
windows21.4.zip (jam submission deadline) 65 MB
Download
linux21.4.zip (jam submission deadline) 58 MB

Comments

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(+1)

This is very impressive!

Loved the shaders, the environments, and the art (when you can see it).

Are the credits made of git commits?

Great job, everyone!

Yes the credits are my selection of 170ish git commits out of the 700 total, I picked a mix of some that highlighted people's specific contributions and funny ones

too laggy to play

Unfortunately the web build really suffers from poor performance :(

Hope you could try the download? :o